random_int

函式
random_int ( $min, $max )
引數
  • (int) $min
    Required:
  • (int) $max
    Required:
返回值
  • (int)
定義位置
相關方法
random_bytesrandomcompat_intvaltaxonomy_existsadd_linkadd_ping
引入
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棄用
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random_int: 這是一個PHP函式,在指定範圍內生成一個隨機的整數。它可用於應用程式或遊戲中的隨機數生成。

取一個$min和$max之間的隨機整數,包括$min和$max。

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function random_int($min, $max)
{
/**
* Type and input logic checks
*
* If you pass it a float in the range (~PHP_INT_MAX, PHP_INT_MAX)
* (non-inclusive), it will sanely cast it to an int. If you it's equal to
* ~PHP_INT_MAX or PHP_INT_MAX, we let it fail as not an integer. Floats
* lose precision, so the <= and => operators might accidentally let a float
* through.
*/
try {
/** @var int $min */
$min = RandomCompat_intval($min);
} catch (TypeError $ex) {
throw new TypeError(
'random_int(): $min must be an integer'
);
}
try {
/** @var int $max */
$max = RandomCompat_intval($max);
} catch (TypeError $ex) {
throw new TypeError(
'random_int(): $max must be an integer'
);
}
/**
* Now that we've verified our weak typing system has given us an integer,
* let's validate the logic then we can move forward with generating random
* integers along a given range.
*/
if ($min > $max) {
throw new Error(
'Minimum value must be less than or equal to the maximum value'
);
}
if ($max === $min) {
return (int) $min;
}
/**
* Initialize variables to 0
*
* We want to store:
* $bytes => the number of random bytes we need
* $mask => an integer bitmask (for use with the &) operator
* so we can minimize the number of discards
*/
$attempts = $bits = $bytes = $mask = $valueShift = 0;
/** @var int $attempts */
/** @var int $bits */
/** @var int $bytes */
/** @var int $mask */
/** @var int $valueShift */
/**
* At this point, $range is a positive number greater than 0. It might
* overflow, however, if $max - $min > PHP_INT_MAX. PHP will cast it to
* a float and we will lose some precision.
*
* @var int|float $range
*/
$range = $max - $min;
/**
* Test for integer overflow:
*/
if (!is_int($range)) {
/**
* Still safely calculate wider ranges.
* Provided by @CodesInChaos, @oittaa
*
* @ref https://gist.github.com/CodesInChaos/03f9ea0b58e8b2b8d435
*
* We use ~0 as a mask in this case because it generates all 1s
*
* @ref https://eval.in/400356 (32-bit)
* @ref http://3v4l.org/XX9r5 (64-bit)
*/
$bytes = PHP_INT_SIZE;
/** @var int $mask */
$mask = ~0;
} else {
/**
* $bits is effectively ceil(log($range, 2)) without dealing with
* type juggling
*/
while ($range > 0) {
if ($bits % 8 === 0) {
++$bytes;
}
++$bits;
$range >>= 1;
/** @var int $mask */
$mask = $mask << 1 | 1;
}
$valueShift = $min;
}
/** @var int $val */
$val = 0;
/**
* Now that we have our parameters set up, let's begin generating
* random integers until one falls between $min and $max
*/
/** @psalm-suppress RedundantCondition */
do {
/**
* The rejection probability is at most 0.5, so this corresponds
* to a failure probability of 2^-128 for a working RNG
*/
if ($attempts > 128) {
throw new Exception(
'random_int: RNG is broken - too many rejections'
);
}
/**
* Let's grab the necessary number of random bytes
*/
$randomByteString = random_bytes($bytes);
/**
* Let's turn $randomByteString into an integer
*
* This uses bitwise operators (<< and |) to build an integer
* out of the values extracted from ord()
*
* Example: [9F] | [6D] | [32] | [0C] =>
* 159 + 27904 + 3276800 + 201326592 =>
* 204631455
*/
$val &= 0;
for ($i = 0; $i < $bytes; ++$i) {
$val |= ord($randomByteString[$i]) << ($i * 8);
}
/** @var int $val */
/**
* Apply mask
*/
$val &= $mask;
$val += $valueShift;
++$attempts;
/**
* If $val overflows to a floating point number,
* ... or is larger than $max,
* ... or smaller than $min,
* then try again.
*/
} while (!is_int($val) || $val > $max || $val < $min);
return (int) $val;
}
}
function random_int($min, $max) { /** * Type and input logic checks * * If you pass it a float in the range (~PHP_INT_MAX, PHP_INT_MAX) * (non-inclusive), it will sanely cast it to an int. If you it's equal to * ~PHP_INT_MAX or PHP_INT_MAX, we let it fail as not an integer. Floats * lose precision, so the <= and => operators might accidentally let a float * through. */ try { /** @var int $min */ $min = RandomCompat_intval($min); } catch (TypeError $ex) { throw new TypeError( 'random_int(): $min must be an integer' ); } try { /** @var int $max */ $max = RandomCompat_intval($max); } catch (TypeError $ex) { throw new TypeError( 'random_int(): $max must be an integer' ); } /** * Now that we've verified our weak typing system has given us an integer, * let's validate the logic then we can move forward with generating random * integers along a given range. */ if ($min > $max) { throw new Error( 'Minimum value must be less than or equal to the maximum value' ); } if ($max === $min) { return (int) $min; } /** * Initialize variables to 0 * * We want to store: * $bytes => the number of random bytes we need * $mask => an integer bitmask (for use with the &) operator * so we can minimize the number of discards */ $attempts = $bits = $bytes = $mask = $valueShift = 0; /** @var int $attempts */ /** @var int $bits */ /** @var int $bytes */ /** @var int $mask */ /** @var int $valueShift */ /** * At this point, $range is a positive number greater than 0. It might * overflow, however, if $max - $min > PHP_INT_MAX. PHP will cast it to * a float and we will lose some precision. * * @var int|float $range */ $range = $max - $min; /** * Test for integer overflow: */ if (!is_int($range)) { /** * Still safely calculate wider ranges. * Provided by @CodesInChaos, @oittaa * * @ref https://gist.github.com/CodesInChaos/03f9ea0b58e8b2b8d435 * * We use ~0 as a mask in this case because it generates all 1s * * @ref https://eval.in/400356 (32-bit) * @ref http://3v4l.org/XX9r5 (64-bit) */ $bytes = PHP_INT_SIZE; /** @var int $mask */ $mask = ~0; } else { /** * $bits is effectively ceil(log($range, 2)) without dealing with * type juggling */ while ($range > 0) { if ($bits % 8 === 0) { ++$bytes; } ++$bits; $range >>= 1; /** @var int $mask */ $mask = $mask << 1 | 1; } $valueShift = $min; } /** @var int $val */ $val = 0; /** * Now that we have our parameters set up, let's begin generating * random integers until one falls between $min and $max */ /** @psalm-suppress RedundantCondition */ do { /** * The rejection probability is at most 0.5, so this corresponds * to a failure probability of 2^-128 for a working RNG */ if ($attempts > 128) { throw new Exception( 'random_int: RNG is broken - too many rejections' ); } /** * Let's grab the necessary number of random bytes */ $randomByteString = random_bytes($bytes); /** * Let's turn $randomByteString into an integer * * This uses bitwise operators (<< and |) to build an integer * out of the values extracted from ord() * * Example: [9F] | [6D] | [32] | [0C] => * 159 + 27904 + 3276800 + 201326592 => * 204631455 */ $val &= 0; for ($i = 0; $i < $bytes; ++$i) { $val |= ord($randomByteString[$i]) << ($i * 8); } /** @var int $val */ /** * Apply mask */ $val &= $mask; $val += $valueShift; ++$attempts; /** * If $val overflows to a floating point number, * ... or is larger than $max, * ... or smaller than $min, * then try again. */ } while (!is_int($val) || $val > $max || $val < $min); return (int) $val; } }
function random_int($min, $max)
    {
        /**
         * Type and input logic checks
         *
         * If you pass it a float in the range (~PHP_INT_MAX, PHP_INT_MAX)
         * (non-inclusive), it will sanely cast it to an int. If you it's equal to
         * ~PHP_INT_MAX or PHP_INT_MAX, we let it fail as not an integer. Floats
         * lose precision, so the <= and => operators might accidentally let a float
         * through.
         */

        try {
            /** @var int $min */
            $min = RandomCompat_intval($min);
        } catch (TypeError $ex) {
            throw new TypeError(
                'random_int(): $min must be an integer'
            );
        }

        try {
            /** @var int $max */
            $max = RandomCompat_intval($max);
        } catch (TypeError $ex) {
            throw new TypeError(
                'random_int(): $max must be an integer'
            );
        }

        /**
         * Now that we've verified our weak typing system has given us an integer,
         * let's validate the logic then we can move forward with generating random
         * integers along a given range.
         */
        if ($min > $max) {
            throw new Error(
                'Minimum value must be less than or equal to the maximum value'
            );
        }

        if ($max === $min) {
            return (int) $min;
        }

        /**
         * Initialize variables to 0
         *
         * We want to store:
         * $bytes => the number of random bytes we need
         * $mask => an integer bitmask (for use with the &) operator
         *          so we can minimize the number of discards
         */
        $attempts = $bits = $bytes = $mask = $valueShift = 0;
        /** @var int $attempts */
        /** @var int $bits */
        /** @var int $bytes */
        /** @var int $mask */
        /** @var int $valueShift */

        /**
         * At this point, $range is a positive number greater than 0. It might
         * overflow, however, if $max - $min > PHP_INT_MAX. PHP will cast it to
         * a float and we will lose some precision.
         *
         * @var int|float $range
         */
        $range = $max - $min;

        /**
         * Test for integer overflow:
         */
        if (!is_int($range)) {

            /**
             * Still safely calculate wider ranges.
             * Provided by @CodesInChaos, @oittaa
             *
             * @ref https://gist.github.com/CodesInChaos/03f9ea0b58e8b2b8d435
             *
             * We use ~0 as a mask in this case because it generates all 1s
             *
             * @ref https://eval.in/400356 (32-bit)
             * @ref http://3v4l.org/XX9r5  (64-bit)
             */
            $bytes = PHP_INT_SIZE;
            /** @var int $mask */
            $mask = ~0;

        } else {

            /**
             * $bits is effectively ceil(log($range, 2)) without dealing with
             * type juggling
             */
            while ($range > 0) {
                if ($bits % 8 === 0) {
                    ++$bytes;
                }
                ++$bits;
                $range >>= 1;
                /** @var int $mask */
                $mask = $mask << 1 | 1;
            }
            $valueShift = $min;
        }

        /** @var int $val */
        $val = 0;
        /**
         * Now that we have our parameters set up, let's begin generating
         * random integers until one falls between $min and $max
         */
        /** @psalm-suppress RedundantCondition */
        do {
            /**
             * The rejection probability is at most 0.5, so this corresponds
             * to a failure probability of 2^-128 for a working RNG
             */
            if ($attempts > 128) {
                throw new Exception(
                    'random_int: RNG is broken - too many rejections'
                );
            }

            /**
             * Let's grab the necessary number of random bytes
             */
            $randomByteString = random_bytes($bytes);

            /**
             * Let's turn $randomByteString into an integer
             *
             * This uses bitwise operators (<< and |) to build an integer
             * out of the values extracted from ord()
             *
             * Example: [9F] | [6D] | [32] | [0C] =>
             *   159 + 27904 + 3276800 + 201326592 =>
             *   204631455
             */
            $val &= 0;
            for ($i = 0; $i < $bytes; ++$i) {
                $val |= ord($randomByteString[$i]) << ($i * 8);
            }
            /** @var int $val */

            /**
             * Apply mask
             */
            $val &= $mask;
            $val += $valueShift;

            ++$attempts;
            /**
             * If $val overflows to a floating point number,
             * ... or is larger than $max,
             * ... or smaller than $min,
             * then try again.
             */
        } while (!is_int($val) || $val > $max || $val < $min);

        return (int) $val;
    }
}

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